Pilot identified · EXO-7 · MK.II

GHOM

I build interfaces you can pilot, tools that get the job done and games that make your brain work.

Units in service
00
Online
00
Studio games
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01

File · Access granted

GHOM

Full-stack & game developer

Unit
EXO-7 · MK.II
Base
France · UTC+1
Status
Open · missions
Clearance
Lvl. 7

// Briefing

End-to-end web development: from the database schema to the last animated pixel. I like interfaces with character and architectures that stay simple.

On the side, I run No Brain No Game, a small studio making tactical and strategy games you play right in the browser.

// Onboard systems

SYS.01TypeScript95%
SYS.02React / Next.js92%
SYS.03three.js / WebGL80%
SYS.04PostgreSQL / Prisma85%
SYS.05Game design74%
SYS.06DevOps / Docker70%

// Loadout

  • Bun
  • Next.js
  • Turbo
  • Prisma
  • PostgreSQL
  • three.js
  • Tailwind
  • Godot
  • Docker
  • Linux

// Logbook

  1. 2026

    ghom.fr and the No Brain No Game portal go live.

  2. 2025

    No Brain No Game studio founded.

  3. 2023

    First full-stack projects in production.

  4. 20XX

    First “Hello world”. That's when the trouble started.

02

Shop · Unit catalogue

No unit matches the scan.
03

Incoming transmission · Studio channel

Independent video game studio

No BrainNo Game

My studio. Tactical and strategy games you play right in the browser: no brain, no game. Each game lives on its own subdomain of the portal.

The games are free and mostly open source: the studio earns nothing. A coffee helps keep it going.

Games in catalogue

00

Playable

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    04

    Encrypted channel · Uplink

    // Open a channel

    A mission, a project idea, a collab offer or just want to talk video games? Send a transmission.

    ALL SYSTEMS NOMINAL

    Flight terminal

    Navigate, launch a project, tune the systems